Struct std::thread::JoinHandle [] [src]

pub struct JoinHandle<T>(_);

An owned permission to join on a thread (block on its termination).

Unlike a JoinGuard, a JoinHandle detaches the child thread when it is dropped, rather than automatically joining on drop.

Due to platform restrictions, it is not possible to Clone this handle: the ability to join a child thread is a uniquely-owned permission.

Methods

impl<T> JoinHandle<T>

fn thread(&self) -> &Thread

Extracts a handle to the underlying thread

fn join(self) -> Result<T>

Waits for the associated thread to finish.

If the child thread panics, Err is returned with the parameter given to panic.