Rust, with its focus on safety, provides two different ways of casting
different types between each other. The first, as
, is for safe casts.
In contrast, transmute
allows for arbitrary casting, and is one of the
most dangerous features of Rust!
as
The as
keyword does basic casting:
let x: i32 = 5; let y = x as i64;
It only allows certain kinds of casting, however:
fn main() { let a = [0u8, 0u8, 0u8, 0u8]; let b = a as u32; // four eights makes 32 }let a = [0u8, 0u8, 0u8, 0u8]; let b = a as u32; // four eights makes 32
This errors with:
error: non-scalar cast: `[u8; 4]` as `u32`
let b = a as u32; // four eights makes 32
^~~~~~~~
It’s a ‘non-scalar cast’ because we have multiple values here: the four elements of the array. These kinds of casts are very dangerous, because they make assumptions about the way that multiple underlying structures are implemented. For this, we need something more dangerous.
transmute
The transmute
function is provided by a compiler intrinsic, and
what it does is very simple, but very scary. It tells Rust to treat a value of
one type as though it were another type. It does this regardless of the
typechecking system, and just completely trusts you.
In our previous example, we know that an array of four u8
s represents a u32
properly, and so we want to do the cast. Using transmute
instead of as
,
Rust lets us:
use std::mem; unsafe { let a = [0u8, 0u8, 0u8, 0u8]; let b = mem::transmute::<[u8; 4], u32>(a); }
We have to wrap the operation in an unsafe
block for this to compile
successfully. Technically, only the mem::transmute
call itself needs to be in
the block, but it's nice in this case to enclose everything related, so you
know where to look. In this case, the details about a
are also important, and
so they're in the block. You'll see code in either style, sometimes the context
is too far away, and wrapping all of the code in unsafe
isn't a great idea.
While transmute
does very little checking, it will at least make sure that
the types are the same size. This errors:
use std::mem; unsafe { let a = [0u8, 0u8, 0u8, 0u8]; let b = mem::transmute::<[u8; 4], u64>(a); }
with:
error: transmute called on types with different sizes: [u8; 4] (32 bits) to u64
(64 bits)
Other than that, you're on your own!