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// Copyright 2014 The Rust Project Developers. See the COPYRIGHT // file at the top-level directory of this distribution and at // http://rust-lang.org/COPYRIGHT. // // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your // option. This file may not be copied, modified, or distributed // except according to those terms. use clone::Clone; use default::Default; use hash; use marker; /// A trait representing stateful hashes which can be used to hash keys in a /// `HashMap`. /// /// A HashState is used as a factory for instances of `Hasher` which a `HashMap` /// can then use to hash keys independently. A `HashMap` by default uses a state /// which will create instances of a `SipHasher`, but a custom state factory can /// be provided to the `with_hash_state` function. /// /// If a hashing algorithm has no initial state, then the `Hasher` type for that /// algorithm can implement the `Default` trait and create hash maps with the /// `DefaultState` structure. This state is 0-sized and will simply delegate /// to `Default` when asked to create a hasher. #[unstable(feature = "std_misc", reason = "hasher stuff is unclear")] pub trait HashState { /// Type of the hasher that will be created. type Hasher: hash::Hasher; /// Creates a new hasher based on the given state of this object. fn hasher(&self) -> Self::Hasher; } /// A structure which is a factory for instances of `Hasher` which implement the /// default trait. /// /// This struct has is 0-sized and does not need construction. #[unstable(feature = "std_misc", reason = "hasher stuff is unclear")] pub struct DefaultState<H>(marker::PhantomData<H>); impl<H: Default + hash::Hasher> HashState for DefaultState<H> { type Hasher = H; fn hasher(&self) -> H { Default::default() } } impl<H> Clone for DefaultState<H> { fn clone(&self) -> DefaultState<H> { DefaultState(marker::PhantomData) } } impl<H> Default for DefaultState<H> { fn default() -> DefaultState<H> { DefaultState(marker::PhantomData) } }